


It is up to Sketch to stop Mortus's evil plans and find a way out of his own comic.Īt the end of the game Sketch and Alissa reach a weapons factory hidden on a derelict ship and Alissa attempts to defuse a nuclear weapon that Mortus and the Mutants plan on using to wipe out the New World Empire and humanity. Ignoring Sketch's protests, Alissa sends him on his mission, keeping in touch with instructions and hints via radio. Inside the comic book, Sketch meets General Alissa Cyan, who believes he is "the chosen one" who came to save their post-apocalyptic world from the evil of Mortus and the alien invaders. Because he does not possess any power in reality, Mortus sends Sketch into the world of his own comic, freely drawing in enemies attempting to kill him. In this instant, its main villain, a powerful mutant named Mortus, escapes the comic book's pages, desiring to kill Sketch so he can become flesh and blood and take over the real world. One night, while Sketch is working on Comix Zone during a thunderstorm, a lightning bolt strikes a panel of his comic. It is the story of the New World Empire's attempt to defend Earth from an invasion of alien renegades, with inspiration coming from Sketch's oddly vivid dreams and nightmares. Sketch Turner, a " starving artist" and freelance rock musician living in New York City, is working on his newest comic book, Comix Zone. Plot Screenshot from the first "page" of Comix Zone It explores how the gameplay and the comic book elements would blend in. The concept for the game originated from a 1992 demo video for the Amiga titled "Joe Pencil Trapped In The Comix Zone", animated by Peter Morawiec. This style is in previous video games, for example Ocean Software's Batman: The Caped Crusader in 1988, but Comix Zone stretched the idea to such an extent that Sega applied for and was granted a patent for a "videogame system for creating a simulated comic book game". It is set within the panels of a comic book with dialogue rendered within talk bubbles and sprites, and backgrounds possessing the bright colors and dynamic drawing style of superhero comics. Comix Zone is a 1995 beat 'em up video game developed and published by Sega for the Genesis.
